S

UI Artist

Sperasoft
Full-time
On-site
Remote

Responsibilities:

  • Game UI development. Rework existing screens and elements and/or create new.
  • Gather the required project information if necessary.
  • Create all the necessary UI graphics in a given visual style.
  • Ensure correct time estimates and deliver result within agreed time frames.
  • Collaborating with UX Designers, producers and game designers to define and implement innovative solutions for the product direction, visuals and experience.
  • Implement UI into the game, working closely with the Engineering and Tech Art teams.
  • Produce UI motion design and animations, screens transition animations.

Requirements

  • Ability work with various visual genres to create UI design for games in a style specified by the project art-direction.
  • Ability to create and edit UI animations. Minimal – UI animation in After Effects, Nice-to-have – in-engine UI animation.Ready to use new tools to complete relevant tasks.
  • Understanding the quality requirements of the AAA product.
  • Proficiency with UI design toolset (Figma), as-well-as raster graphics software (Photoshop).
  • Understanding of cross-platform games UI/UX specific.
  • Ability for cross-department communication. Describe UI needs to developers, managers etc.
  • English level – above Intermediate.

Nice to have:

  • Knowledge of the latest trends in games UI.
  • AAA games UI experience.
  • Experience in any game engine (Unreal Engine, Unity, etc.)
  • Ability to create and present interactive prototypes in Figma.
  • Understanding of a design system approach.
  • Familiarity with the version control software.

Benefits

  • Learning & development opportunities 
  • Exceptional private medical insurance plan 
  • Casual workplace environment; new renovation and relaxation area 

Role Information: EN

Studio: Sperasoft

Location: Europe, Serbia, Belgrade

Area of Work: Art Services

Service: Create

Employment Type: Full-time, Permanent