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Rendering Developer

Sperasoft
Full-time
On-site
Remote

Responsibilities

  • Modification of existing and implementation of  new UE rendering components for PC and consoles
  • Optimizations of rendering code
  • Create clean, efficient and robust code
  • Participate in the full development cycle of games starting from basic prototypes through the release
  • Collaborate with other engineers as well as game designers, artists and QA
  • Additional responsibilities may be assigned as needed

Requirements

  • Good understanding of rendering pipeline
  • Strong knowledge of C++
  • Experience with UE and its rendering architecture
  • Experience with Nanite, Lumen, VSM and good understanding of their principle of operation
  • Deep knowledge and hands-on experience with modern graphics APIs (D3D12, Vulkan)
  • Knowledge of Profilers and Debuggers for various platforms (PIX, Unreal Insight, RenderDoc, etc.).
  • Good math skills (linear algebra, vector math)
  • Degree in Computer Science and/or Mathematics or equivalent work experience
  • Experience in working with large code base projects (2+ years)
  • Self-motivated person with excellent problem-solving skills
  • Written and spoken English

Would be a benefit if you have:

  • Knowledge of modern GPUs Architectures
  • Experience with consoles development

Benefits

  • Medical Care package  
  • MyCafeteria system - including Multisport card and more
  • Employee Assistance Program (EAP), offering confidential legal, financial, and personal counseling
  • English or Polish language classes
  • Sensibly flexible working hours  
  • Breakfasts, snacks and fruits available during the day, tea and coffee machines 
  • Additional benefits: care bonus to cover health, educational and safety needs, corporate parties and team buildings